![]() Instead, it prevents the attack that would otherwise kill the hero, as if it has never even happened, and shields them afterwards. Unlike other similar abilities, it does not heal the character back, even to 1 Life. Unstable Anomaly, for quite obvious reasons, is a mandatory passive for Hardcore characters.Ħ0 seconds recharge time is unaffected by the Cooldown Reduction attribute, regardless of source, but is reset if the Wizard dies naturally. Unstable Anomaly is a Wizard passive skill, unlocked at level 60. Never be the one to break that concentration." - One-Eye Whipple "It takes perfect concentration for a Wizard to dance on the edge of infinity. ![]() Once triggered, Unstable Anomaly is disabled for 60 seconds. Receiving fatal damage prevents the Wizard from dying, instead granting an absorb shield for 400% of maximum Life for 3 seconds, and releasing a shockwave that knocks enemies back and stuns them for 3 seconds.
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